After completing a BA in Media Studies at Carleton College, Chris Hanson worked for a number of years in video game, esports, and software development, and later assisted with the planning and production of an educational series and content for PBS. Chris returned to academia in Los Angeles and received his MA and PhD in Critical Studies at the University of Southern California School of Cinematic Arts. His first book. Game Time: Understanding Temporality in Video Games (Indiana University Press, 2018), examines the function of time in digital and analog games, and he is currently completing a book about game designer Roberta Williams.
He serves as an advising faculty member for the Goldring Arts Journalism Program in the S.I. Newhouse School of Public Communications, and he co-teaches the Newhouse course “Esports and Media” with Professor Olivia Stomski (Newhouse). Chris has also taught courses in the Renée Crown University Honors Program and for Project Advance. He serves as the faculty advisor for the university’s Gaming Club and Esports Club, and assisted with the planning and development of Syracuse University’s esports room and the Digital Scholarship Space in Bird Library.
Areas of Supervision
Game studies, game and esports industry studies, television studies, genre, emerging media, avant-garde film and video, and temporality.
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